Tuesday, 5 June 2012

War of Rulership Campaign 001

War of Rulership Campaign Map
So it begins, the War of Rulership campaign. The war that will bring death, defeat and an ending to some, a glorious victory and overlordship to others.

It is the year 747( Lornian Calender), or the year 12,838 of the 47th Age of Cataclysms, and the war of Rulership as it has come to be known has raged across the face of Alba for four years, and will bring the Age to an ending before long.

With the conflict slowly escalating from major border skirmishes between the Lornian Empire and the Moon an Dorians, coupled with ongoing border disputes between Tollandor, Dalriada, Mernoth, Elistan, Mor and Cellebria in the north, and Errin and Pellandria in the south, along with growing pressure from the Nomad peoples of Fayrenneth and Erchmairenn, the strife soon boiled over into open warfare.

The war has ebbed and flowed for the last four long years with the Tollandorian ruling family being wiped out and their fellow Clenach, the Lornians, subsuming these lands into the Empire for 'protection' and Mon an Dor losing huge swathes of its southern territories to the Lornians after the epic battle of the Mrackinair Hills.

The Errinians are on the back foot after a string of surprising defeats to the Pellandrians, and the northern realms having fought each other to a standstill now face growing incursions from the Serwhon and Nierkesh Nomads, and to the east Terrifeth stands alone against an  equally belligerant Meshirrakand.

A lull, forced on by political and physical exhaustion has settled on the combatants, as all draw breath and attempt to manoeuvre into better positions, as several other players circle the cock-pit to see if any advantage can be picked up from the on coming struggle sure to erupt again.=
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The map above shows the initial areas of control for the major players in the coming campaign.

All the players are set and the dice are ready to roll on what promises to be an interesting and rewarding campaign.

The campaign will be played largely on paper/online with the major or critical events being played out on the table top, both skirmish and battle.
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The Combatants (so far)

The Lornian Empire - Emperor Hendorad I
The Cellebrian Protectorate - High Priest Yorvakliss
The Empire of Corrindesse - Emperor Kholva III
The Tollandorian Protectorate - Convener Arich Sheanndraugh
The Kingdom of Dalriada - King Angaharad Meargallan
Elistain - Lord Ythoull Themmannish
The Kingdom of Mernoth - Arwain Higbert Doullinach
The Kingdom of Moon an Dor - New Emperor Tharginold Meas-Sheckinarr
The Kindgom of Mor - King Thorkel Yonggaard
The Kingdom of Pellandria - Argan-Warache Neeltallus Voon
The Duchy of Quwhoneth - (Unknown)
The Kingdom of Errin - King Kerronad XIV
Terrifeth - Lord High Marshal Insabod Tibertt
The Kingdom of Sansaa - King Hath Klomara
and the Nomads


4 comments:

  1. Very nice indeed; I must admit that I still have a hankering to play the Greyhawk Wars campaign again with figures.

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    1. Cheers p, you should go for it. The Greyhawk campaign is a classic. This ones on that scale but without the magic, only some ancient technology that could be thought of as that.

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  2. I think I'd like to run Greyhawk Wars as a pseudo-ancients/medievals campaign, ie without magic. I'd need to sort out my fantasy figures, though, they would need a lot of work. Time, of course, is always the problem...

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    1. Sounds an interesting campaign. The magic side of things does make things a bit difficult in any campaign of this sort so best kept out or at least pretty minimal. As you say though, time is the great enemy. Sometimes going through old stuff is rewarding in itself, you never know what ideas get sparked when you revisit things you havent looked at in ages.

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